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- Spirit defeat B8 2-0 at EWC after donk’s Deagle plays on Dust2
Spirit beat B8 2-0 at the EWC, taking Dust2 and Mirage to win the series. donk executed two key Deagle kills on Dust2 that kept Spirit alive in the opener, and Spirit controlled Mirage to close out the match. The victory sends Spirit through to the next stage of the EWC and hands B8 an early tournament loss.
- Nintendo denies Sept 24 release for The Duskbloods after preview listed date
Nintendo says The Duskbloods will not launch on 24 September after an early preview for the game included that date as a release. The preview had presented 24 September as the game's release date, prompting Nintendo to issue the clarification. The denial removes the Sept. 24 listing from the game's public release timeline and prevents that date from being treated as confirmed.
- Arc Raiders partners with Subway for exclusive Subterranean skin and loot
Embark Studios and Subway are running a promotion through October 26 that gives players a code for the Subterranean outfit and rotating in-game items when they buy a qualifying Subway meal. Codes are redeemable on Embark’s website and let players choose one of three bundles that pair the Subterranean skin with a second outfit and two additional items. The promotion launches ahead of Arc Raiders’ Frozen Trail expansion on October 8 and accompanies Embark’s move to larger updates roughly every six months, after previously avoiding crossovers.
- Golden Axe animated series trailer debuts, promising a faithful, violent reboot
The first trailer for a new Golden Axe animated series has premiered, presenting an adaptation of Sega’s classic beat‑'em‑up with voices from Lisa Gilroy, Liam McIntyre and Matthew Rhys. The series follows the original trio of heroes as they attempt to defeat Death Adder and save the land of Yuria, joined by an inexperienced adventurer named Hampton Squib. Creators Mike McMahan and Joe Chandler position the show as faithful to the games while adding meta‑commentary and heightened violence. The project is part of Sega’s wider push to turn its game franchises into film and TV properties.
- Aleksib: slow starts in both games; calls for twice the preparation
Aleksib, the Finnish captain, said his team suffered slow starts in both games and regretted those opening phases. He warned the squad must be "twice as good, twice as prepared," must not lose hope, and must keep grinding. The remarks target the team's preparation and mentality ahead of upcoming competition.
- Kumi Tanioka denies creating AI-generated album credited to her on Spotify
Composer Kumi Tanioka, known for Final Fantasy: Crystal Chronicles, has publicly denied creating or authorizing an album that appears on Spotify under her name. The release is AI-generated and incorrectly credits Tanioka as the artist. The incident highlights a growing risk of AI-created music being misattributed to real composers on streaming platforms.
- Leaked unboxing videos reveal Steam Frame design, accessories, and setup steps
Leaked footage from an ARM Steam Client update shows full unboxing, fit, and setup flows for Valve’s Steam Frame VR headset; Valve removed the files but they were reposted online. The clips show a cushioned rear comfort plate, a removable internal faceplate for glasses, a focus-adjustment wheel, two wireless controllers and a large USB wireless dongle. Videos demonstrate Steam mobile app sign-in, controller pairing, and a Steam Machine linking workflow. These clips provide the first clear public look at the Frame’s hardware, included accessories, and user setup process, which matters for buyers and developers ahead of launch.
- DRM-free crack of Marvel Tōkon outperforms Sony's official PC release
A cracked, DRM-free build of Marvel Tōkon: Fighting Soul is circulating on PC and is reported to perform better than Sony's official PC release. Sony's official PC version has faced widespread criticism from players. The contrast is reigniting debate over whether DRM implementations harm legitimate users' performance and damage publisher reputations.
- Infinity Ward and Beenox remove long 'Compiling Shaders' wait in Modern Warfare 4 PC beta
Infinity Ward and co-developer Beenox revealed that the upcoming Call of Duty: Modern Warfare 4 PC beta removes the long 'Compiling Shaders' wait that often delays game startup. The beta is scheduled for this weekend and developers also published pre-load windows and PC system requirements. Removing shader compilation delays shortens launch times and improves the initial play experience for PC users.
- Disney exec: 'Nothing is impossible' for Kingdom Hearts movie as TV series and KH4 progress
Walt Disney Animation chief creative officer Jared Bush said 'nothing is impossible' when asked about a potential Kingdom Hearts movie, leaving the door open to a film adaptation. Kingdom Hearts already has a TV series in development for Disney+ and is one of nine Disney gaming franchises to exceed $1 billion in sales. Square Enix confirmed Kingdom Hearts 4 is scheduled for late 2027 and will include Donald Duck as a playable character and characters from Coco. Earlier, an animatic pilot for a Kingdom Hearts TV show created by filmmaker Seth Kearsley circulated online then was removed, and former Disney CEO Michael Eisner says he does not recall greenlighting the original pitch.
- FromSoftware’s The Duskbloods draws on vampire fiction and influence from George R.R. Martin
The Duskbloods is an upcoming, gothic PvPvE exclusive for Nintendo Switch 2 that takes its lore and aesthetic cues from modern vampire literature and tabletop RPGs. George R.R. Martin’s vampire fiction — including Fevre Dream and interests in Vampire: The Masquerade and Dracula Cha-Cha-Cha — indirectly influenced the game’s tone, even though Martin did not have a direct role in development. Martin previously created Elden Ring’s 5,000-year backstory but has never played Elden Ring himself.
- FromSoftware's The Duskbloods Uses Vampire: The Masquerade–Inspired Systems
FromSoftware's upcoming action-RPG The Duskbloods incorporates tabletop mechanics drawn from Vampire: The Masquerade and other house-rule play. The game's Virtue system functions as a victory-point mechanic influenced by Vampire: The Masquerade and board-game scoring, while the Sigil system borrows from tabletop RPG house rules the director played. Designer Hidetaka Miyazaki also drew aesthetic and lore influence from modern vampire novels such as Fevre Dream and Dracula Cha-Cha-Cha, and the game maintains FromSoftware's signature elegant art direction and hard-hitting combat.
- Miyazaki: Duskbloods 'PvPvE' label misled players
Hidetaka Miyazaki says labeling The Duskbloods as 'PvPvE' at its Nintendo Switch 2 reveal probably gave players the wrong impression by invoking extraction‑shooter expectations. He says the game intentionally mixes PvP and PvE elements and centers on Sigil and Event systems plus a Virtue system to create constant drama and alternative ways to win beyond direct player combat. Enemies are drawn from FromSoftware's previous titles, and the studio is already exploring online multiplayer with Elden Ring Nightreign.
- Halo co-creator proposes darker, grounded reboot and questions Xbox leadership
Marcus Lehto pitched a new Halo that is darker, more grounded and military-focused, with PvP as the "brains" and PvE as the "heart and soul," and said it would not aim to please all fans. He urged resetting much of Halo's convoluted lore into a new baseline and argued the game should be built by a local, fully invested team rather than outsourced. Lehto expressed doubt that Xbox CEO Asha Sharma cares about reviving the franchise, and framed that skepticism as a major obstacle to his proposal. This matters because the pitch outlines a clear creative and production shift for a franchise that has lost prominence and could influence future development decisions if adopted.
- Circana: US July gaming hardware spend fell to near 2020 pandemic lows
Circana's July US market data shows consumers sharply reduced spending on gaming hardware and game software. Hardware spending in July nearly matched the low seen during 2020 pandemic stockouts when many items were unavailable. The drop signals weaker consumer demand that will pressure console makers, accessory manufacturers and game publishers.
- Ex‑Arkane founders' Black Pony Immersive will avoid trend‑chasing and focus on immersive sims
Harvey Smith and Ben Horne have launched Black Pony Immersive and say the studio will not chase industry trends, instead building games that match their creative vision and the audience for immersive sims. They point to lasting cultural impact and commercial success of titles like BioShock, Deus Ex and Dishonored as a model. Dishonored's budget was described as reasonable and produced roughly a 4–5× return on investment. The stance follows Arkane's recent move into a live‑service shooter with Redfall, which was poorly received, and signals a deliberate shift away from trend-driven development.
- Legacy upset NAVI 2-0 in Paris as n1ssim posts 2.91 rating on Ancient
Legacy defeated Natus Vincere 2-0 in Paris. n1ssim produced a 2.91-rated performance on the Ancient map that powered Legacy's win. The standout individual showing was decisive in Legacy's surprise victory over NAVI.
- Falcons beat The MongolZ as 18‑year‑old Kyousuke posts 26-7, 2.54 on Inferno
Falcons defeated The MongolZ after 18-year-old opener Kyousuke delivered a career-best LAN map on Inferno, finishing 26-7 with a 2.54 rating. His dominant performance was decisive in the match and represents his best statistical output at a LAN event. The result moves Falcons on in the event while raising Kyousuke's profile as a rising talent.
- MPL PH Season 18: eight teams fight for title and two M8 World Championship spots
MPL PH Season 18 features eight franchise teams competing for the league title and two qualification berths at the M8 World Championship in Turkey. Defending champions Team Liquid PH and finalists Team Falcons PH kept their Season 18 rosters intact after representing the region at the MSC during the Esports World Cup 2026. All other clubs made offseason changes to players and coaching staff to compete for the two M8 slots.
- Game Science posts 15-minute gameplay of Black Myth: Zhong Kui
Developer Game Science released 15 minutes of gameplay for Black Myth: Zhong Kui, the sequel to Black Myth: Wukong. The footage shows combat sequences and includes audio, giving a clearer view of the playable protagonist Zhong Kui, a figure from Chinese mythology. This is the first extended public preview of the sequel and shapes expectations for its combat and presentation.
- Project Sunrise 0.4 preview adds entity spawner, subclass switching and emote wheel
Project Sunrise, a community mod for Destiny 2, previewed its version 0.4 features on Aug. 19. The update introduces an entity spawner that can create hostile enemies or ally Frames and an entity scaler to modify those spawns, plus subclass switching and a working emote wheel. No release date has been announced, but the team says the update will be available soon. These tools let players create custom combat scenarios on legacy Destiny 2 destinations.
- GTA 6 footage leak suggests playable build access; earlier 'full access' claim retracted
A leaker published video clips that indicate a connection to or direct access to a playable Grand Theft Auto 6 build. Rockstar is actively trying to remove circulating gameplay videos and contain the leak. An earlier claim that the leaker had 'full access' was retracted after the claim originated from an impersonating social media account. The leak matters because it exposes unreleased gameplay and undermines Rockstar's ability to control development information ahead of launch.
- 18-minute Silent Hill: Townfall gameplay shows protagonist using revolver in Scottish town
An 18-minute extended gameplay trailer for Silent Hill: Townfall follows protagonist Simon Ordell as he explores the abandoned, increasingly hostile town of St. Amelia and fights grotesque monsters. The playthrough shows Ordell using a revolver to quickly dispatch enemies, a departure from recent Silent Hill entries that removed firearms. Townfall is set a year before a handgun ban in a small Scottish town, making the presence and sourcing of firearms notable and likely to affect the series' traditional close-quarters tension.
- Windows 11 update KB5121003 causes game crashes; Arc Raiders offers file-deletion fix
An August Windows 11 update (KB5121003) is causing some games to crash, freeze, or trigger EXCEPTION_ACCESS_VIOLATION errors and unexpected device restarts, and Microsoft is investigating. Confirmed affected titles include Arc Raiders, Marvel Tōkon: Fighting Souls, and The Finals. Arc Raiders' developer links the issue to a changed driver file (inpoutx64.sys) and provides a temporary fix that stops, deletes the driver service, and removes the file. The crashes have been reported on Windows client versions 24H2 and 25H2; 26H1 is not affected.
- US agencies warn of active AI-generated attacks on Siemens S7 industrial controllers
The NSA, CISA, FBI, DOE and EPA issued a joint advisory on an active cyber campaign using AI-generated exploitation scripts to target Siemens S7 programmable logic controllers. Attackers are disguising those scripts as legitimate monitoring tools and leveraging open-source automation libraries to build custom tools that evade detection and perform read/write operations on PLC data blocks. Targeted sectors include critical manufacturing, energy, water and wastewater, chemical, food and agriculture, commercial facilities and potentially the Defense Industrial Base; successful intrusions could disrupt processes and manipulate safety interlocks or emergency shutdown systems, and AI lowers the technical barrier and time required to develop such exploits.
- Leaked footage reveals FromSoftware's The Duskbloods on Switch 2 ahead of closed beta
A short gameplay clip of The Duskbloods leaked online a day before the game's closed beta begins. The footage, from the FromSoftware-developed Switch 2 PvPvE action title, shows tense PvP fights with firearms and AI wildlife including wolves and velociraptors. The leak gives the public a first look at core combat and enemy types before official testing starts.
- Former Astralis captain ruggah joins BLAST Open Porto desk
Former Astralis skipper ruggah will join the BLAST Open Porto broadcast desk as an analyst. He will work alongside Pimp, Mauisnake and voo. His addition brings in-game leadership experience to the tournament's Counter-Strike: Global Offensive coverage.
- Games Done Quick restores hope, raises millions across two annual weeklong events
Games Done Quick runs twice a year as a seven-day charity marathon that raises millions of dollars. The event brings together members of the gaming community to organize, participate and donate while supporting one another. Those gatherings have provided a visible morale boost amid a difficult 2025–2026 period for the games industry marked by layoffs, studio closures and renewed console rivalry.
- FUT IGL Krabeni calls match 'frustrating', says team struggled to control emotions
FUT in-game leader Krabeni described a recent match as "frustrating" and said emotions were hard to control for the whole team. He said the team's nerves cost them at times and that increased playoff experience is needed. Krabeni expects more exposure to high-pressure matches will help FUT perform better in later tournament stages.
- EA now owned by Saudi PIF; ex-manager doubts next Mass Effect will survive
Electronic Arts is now fully owned by Saudi Arabia’s Public Investment Fund, and staff inside and outside EA are bracing for major changes. A former EA manager says they do not believe the next Mass Effect will continue under the new ownership. Mass Effect is identified as particularly at risk compared with other EA projects, which could affect the franchise’s development teams and future releases.