Gaming
General gaming news in short briefs: releases, updates, announcements and trends from across the industry that don't fit a single franchise.
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Latest news
- Latest news Paradox forum leak reveals 'Afterworld', a post-apocalyptic grand strategy game
Paradox's forum filters exposed an unannounced title called Afterworld, described as a post-apocalyptic survival grand strategy. Community members discovered a Discord "unreleased" server that says players will lead a tribe, rediscover ancient technology, manage wasteland settlements, and wage wars and political struggles. The leak comes just days before Paradox's scheduled Gamescom reveal on August 25, 2026, and has generated mixed reactions from players.
- Latest news Windows update KB5121003 causes multiplayer games to hang by clashing with RGB drivers
The Windows update KB5121003 is triggering crashes and unresponsiveness in multiplayer games such as Arc Raiders, Marvel Tōkon: Fighting Souls, and The Finals. The problem is linked to a driver file named inpoutx64.sys and other drivers installed by RGB-capable peripherals or internal RGB components. Microsoft is investigating and recommends disabling the implicated driver via the registry as a workaround while advising users to back up the registry first.
- Latest news How to Fish: Dazed Games' debut co-op fishing game sells 1 million copies in three days
Dazed Games released its debut title How to Fish on Steam on 20 August. The cooperative fishing game sold 1,000,000 copies within three days and secured prominent placement on Steam's front page. The fast sales demonstrate a breakout commercial success for a new indie studio on Steam.
- Latest news Ori creator Thomas Maher calls third-game rumours 'nonsense'
Thomas Maher, creator of the Ori series, dismissed rumours of a third Ori game as "nonsense." He made clear there is no announced third title for the franchise. The clarification aims to end circulating fan speculation about an imminent sequel.
- Latest news MW4 beta: weapon XP is slow; objective modes and loadout focus speed leveling
The Modern Warfare 4 early access beta caps player level at 20, which is reached quickly, but weapon ranks require far more playtime. Weapon levels unlock attachments, Apex Attachments, and camo progress, so weapon XP is necessary to access upgrades and cosmetics. The fastest, most reliable way to level weapons is focusing on objective game modes and keeping consistent loadouts for each gun. The open beta launches next weekend, expanding access to progression systems.
- Latest news Paramount’s neo-Western Oscar winner is now free to stream; genre traces to 1950s
Paramount has made its Oscar‑winning neo‑Western crime thriller free to watch. The film applies classic Western imagery—lawlessness, gunfights and moral ambiguity—to a modern setting. The neo‑Western subgenre began in the 1950s and 1960s with films like Bad Day at Black Rock (1955) and Hud (1963), showing how Western themes were adapted to contemporary stories. This release makes an acclaimed, genre‑rooted title widely accessible to viewers.
- Latest news Netflix’s five worst sci‑fi projects, ranked by Rotten Tomatoes scores
Polygon compiled a list ranking the five weakest Netflix sci‑fi projects by their Rotten Tomatoes scores. Netflix supplies a broad catalog across genres and has produced acclaimed sci‑fi series including Stranger Things, Black Mirror, and 3 Body Problem. The ranking highlights uneven quality across Netflix’s original sci‑fi output and the platform’s recurring criticism for show endings. Rotten Tomatoes scores are used here as the measure of critical reception.
- Latest news Nightdive finds out‑of‑date Thief Dark Engine repo with 'E3 hack' comments
Nightdive's team uncovered a very out‑of‑date version control repository for Looking Glass's Dark Engine while remastering Thief: The Dark Project. Engineer Josh Dowell said the repo contains developer comments and temporary fixes labeled as 'E3 hack' and 'Giant hack! Never replicate this! We must fix this before '98!', with some of those hacks persisting into Thief 2. The discovery explains oddities in the engine and highlights how rushed, team‑changed development produced technical feats in audio, AI and lighting that Nightdive must account for in the remaster.
- Latest news Kaiju No. 8: Five strongest characters and Kafka Hibino's hidden power
A ranking identifies the five strongest characters in Naoya Matsumoto's Kaiju No. 8. The series is set in a Japan repeatedly struck by destructive kaiju and follows Kafka Hibino, whose body is hijacked by a parasite that grants him a humanoid kaiju form. Kafka conceals his condition and enlists in the Japanese Anti-Kaiju Defense Force to fulfill a childhood promise, shaping which fighters hold the most power and influence over the story's conflicts.
- Latest news Vapor World early access: AI-generated art triggers backlash despite 100,000 wishlists
Vapor World: Over The Mind, a Soulslike Metroidvania from five-person Korean studio Alive Inc, launched early access on August 19 after a demo released in January 2025 and entered Steam with about 100,000 wishlists. Player attention shifted from the game's painterly visuals and parry-heavy combat to obvious generative-AI use in cutscenes and inconsistent character models, driving the game to a 'mostly negative' rating with 64 Steam reviews. The reaction matters because it cost a small indie significant launch goodwill and underscores how visible AI content can provoke strong community backlash even in markets with relatively low AI skepticism.
- Latest news Lanterns Episode 2 brings Sinestro and the Manhunters into a grounded Rushville mystery
Episode 2 of HBO’s Lanterns introduces two major villains, Sinestro and the Manhunters, and closes on a cliffhanger. The show places Green Lantern in Rushville, Nebraska, and favors buddy-cop dynamics and a True Detective–style mystery rather than large-scale superhero action. Showrunner Chris Mundy and writer Vanessa Baden Kelly use the episode to deepen Green Lantern’s mythology, raising stakes for the series’ grounded approach.
- Latest news Justice League: War shows Batman removing Hal Jordan's ring strips Green Lantern powers
In the 2014 animated film Justice League: War, Batman slips Hal Jordan’s ring off during their first meeting in Gotham’s sewers. The ring’s removal immediately erases Jordan’s green costume and powers, which return once the ring is summoned back to his hand. The scene takes place amid a Darkseid invasion that brings Superman, Wonder Woman, the Flash, Batman and Green Lantern together and highlights the ring-dependent limits of Green Lantern’s abilities.
- Latest news Broad vs. subtle comedy: Three Stooges' slapstick and British Office's cringe
It's rare for a comedy outlet to master both subtle and broad humor. The Three Stooges exemplify unsubtle, violent physical comedy, while the original British The Office exemplifies subtle, cringe-based humor. This contrast explains why movies, sitcoms, comedy troupes, and individual comedians use very different techniques to get laughs.
- Latest news Marvel slows release pace and rethinks rollout after box-office hits and misses
Marvel Studios is reshaping its release strategy after a mix of high-grossing successes and recent underperformers. Several recent MCU films failed to meet expectations while Deadpool & Wolverine and Spider-Man: Brand New Day each exceeded $1 billion at the box office. The studio has slowed the pace of new movie and TV show releases and is rethinking how it rolls out confirmed projects through 2029.
- Latest news How to Fish sells 1M copies in two days; gun-and-gambling fishing sim goes viral
How to Fish, a new indie friendslop title that combines fishing simulation with guns and gambling mechanics, sold over 1 million copies within two days of release. The game’s rapid sales underline continued player appetite for cooperative, physics-based party games. Its success follows a recent wave of viral friendslop hits built around quirky premises like golf, walking and ruthless capitalism.
- Latest news Gamescom 2026 set to be biggest year yet, opens with Opening Night Live
Gamescom 2026 is shaping up as the largest edition yet and is being positioned as the summer’s main gaming expo after E3's demise. The event will open with the Opening Night Live showcase, which will feature new game reveals. Gamescom’s robust public component, unlike Summer Game Fest’s press-and-creator-only Play Days, gives fans broader access to demos and announcements.
- Latest news Newzoo: Epic's launcher overhaul promises faster store and tailored recommendations
Epic Games has spent much of this year promising a launcher overhaul that includes a faster client, a redesigned storefront, tailored recommendations and quicker ways to browse. A Newzoo analyst warned the package might be "too little, too late." The overhaul targets core user experience and discovery features that directly affect player retention and the store’s competitive position.
- Latest news EverQuest Legends devs: new classes and races possible long-term, unlikely by Kunark
Developers from Daybreak Games and Game Jawn discussed adding new classes and races for EverQuest Legends during a Twitch stream. Daybreak executive producer David Youssefi said another class is unlikely to appear with the upcoming Kunark expansion but would not be ruled out for the game's longer-term vision, a view echoed by Game Jawn CEO Eda Spause. Lead content designer Eric Wellman emphasized the decision depends on how much work is required and whether it’s worth that work. The change would expand playable options beyond the game's current roster and original kerran race in the multiclass ARPG remix.
- Latest news Big Walk is a co-op puzzle-adventure that enforces proximity chat
Big Walk is a multiplayer puzzle-adventure that supports up to 12 players but is most practical with three or four. The game forces use of its built-in proximity voice chat and controls when players are allowed to speak instead of letting teams use external apps. Limited in-game gestures and camera movements are the primary nonverbal tools, which led to a memorable miscommunication where an arm-flail used for both celebration and “no” required frantic camera-shaking to clarify. Those design choices directly shape how teams find and solve puzzles and create emergent social moments.
- Latest news Gunstoppable is a fast, head‑empty action roguelike with grappling and dual‑wielding
Gunstoppable is an action roguelike that emphasizes high‑speed mobility and combat—players grapple, slide, and wall‑run through maps while killing robots. The protagonist fights to save their family and topple a billionaire CEO who turned them into a killing machine, with Gabriel’s voice actor providing voice work. Combat supports dual‑wielding (rifles, knives, rocket launchers) and randomized weapon upgrades, offering a muscle‑memory, adrenaline‑focused alternative for players who enjoyed Ultrakill.
- Latest news Stray Dog: Nobody Cares — a soulslike where you play a sword-wielding hound
Parry Frames Studio announced Stray Dog: Nobody Cares, a dark-fantasy soulslike that puts players in control of a four-legged hound inspired by Dark Souls' Great Grey Wolf Sif. The hound wields a sword in its mouth, pursues a captured knight-errant to free its master, and uses acrobatic melee with parry, backstab and deathblow mechanics plus multiple combat styles and stealth. The announcement gained rapid attention after the studio posted early test footage on X; Parry Frames released Crimson Oath earlier this year, which was developed over eight years, partly funded by an Epic MegaGrant, and holds a 'very positive' Steam rating.
- Latest news Embark confirms Arc Raiders' fifth Expedition launches next month and pauses until 2027
Embark Studios confirmed the fifth Expedition for Arc Raiders will open next month. It will be the final Expedition released for the game until early 2027. That creates a scheduled gap in Expedition content, so players will not receive further Expedition releases during that period.
- Latest news Eurogamer explores gaming as a 'happy place', contrasting it with books, nature and workouts
Eurogamer published a short piece inviting readers to name their personal "video game happy place." The write-up contrasts gaming with other comforting escapes — hiking, gym workouts, reading and films — and describes games as soothing, restorative environments. This highlights video games' role as a legitimate form of relaxation and everyday stress relief for players.
- Latest news Encrypted Vaults in The First Descendant hold rare resources and require Code items
Players can find Encrypted Vaults in The First Descendant that contain rare resources and can be used to complete related quests. Opening these vaults requires spending Code Analyzers or Code Breakers. Because those resources can sometimes be obtained elsewhere, players should only use analyzers or breakers on vaults when they have spares.
- Latest news M4 loadout for Modern Warfare 4 beta boosts damage, range and accuracy
A recommended M4 loadout for the Modern Warfare 4 beta increases the rifle's damage, range, magazine capacity and accuracy while keeping handling manageable. The build strengthens the M4's performance on standard 6v6 maps, reinforcing its role as a reliable assault rifle choice for beta players.
- Latest news Neverness to Everness gacha rolls every three weeks; Annulith is used for pulls
Hotta Studio’s urban open-world action RPG Neverness to Everness features a gacha banner system similar to Genshin Impact and Wuthering Waves. Banners rotate on a three-week cycle, giving players time to save the in-game currency Annulith and pre-farm materials before each new banner. A compiled list outlines all current and announced future banners and the characters and weapons they will introduce. The schedule lets players plan summons and resource management for upcoming releases.
- Latest news Infinity Ward rolls out first Modern Warfare 4 beta update with new map and mode
Infinity Ward deployed the first proper update to the Modern Warfare 4 beta, adding a new map and a new multiplayer mode while adjusting core gameplay. The patch tones down footstep audio, reduces weapon lethality, and changes map voting in response to opening-day player feedback. These fixes alter balance and visibility in beta matches and will shape tuning ahead of the game's release.
- Latest news Fallout co-creator Tim Cain urges studying failed games to avoid survivorship bias
Tim Cain published a video arguing that publishers, developers and players should study unsuccessful games as well as hits to understand what does and doesn't work. He says publishers focus on sales and therefore often ignore lessons from failures, while gamers copy popular titles without knowing which elements drive their success. Cain points out that even acclaimed games can have major flaws, so analyzing forgotten or mediocre titles reveals useful design and production mistakes to avoid.
- Latest news Harvey Smith launches Black Pony Immersive after Dishonored saved Arkane
Harvey Smith announced a new studio, Black Pony Immersive, dedicated to making immersive sims in the tradition of Deus Ex and System Shock. Smith previously led Arkane Austin when the studio ran multiple outside contracts and had roughly four months of funding left before deciding to develop Dishonored. Focusing on their own immersive sim instead of contract work produced Dishonored and reversed Arkane's fortunes. That experience shaped Smith's commitment to building studios that prioritize passion projects over contract work.
- Latest news Seven years on, Vinland Saga's Viking revenge tale is framed as a rejection of violence
Seven years after its debut, Vinland Saga — set amid Viking raids and brutal battles — pivots from a revenge epic to a clear rejection of violence. The story follows a young protagonist consumed by the desire to kill his father's murderer but ultimately abandons vengeance. This shift matters because the series uses its violent setting to argue for nonviolence rather than glorify retaliation.