World of Warcraft: Forever — les mobs de donjon ne donnent plus d’XP s’ils sont triviaux pour un membre du groupe
Rédaction GG Brief · assistée par IA, source attribuée
PC Gamer rapporte que Blizzard a modifié World of Warcraft: Forever afin que les ennemis des donjons n’accordent plus de points d’expérience si ces ennemis sont triviaux pour n’importe quel membre du groupe. La modification vise à empêcher les joueurs de haut niveau de booster des personnages de bas niveau dans les donjons. PC Gamer a publié ce rapport le 14 novembre 2026. L’article présente ce changement comme faisant partie des ajustements en cours de Blizzard sur les récompenses d’expérience dans WoW: Forever.
- What happened: PC Gamer reported on 14 November 2026 that Blizzard updated World of Warcraft: Forever so dungeon mobs will no longer give experience if they are trivial for any member of the party.
- Why it matters: PC Gamer states the change prevents high-level players from being used to boost lower-level players’ experience gains in dungeons.
- Context: PC Gamer describes this adjustment as part of Blizzard’s continuing tweaks to experience rewards in WoW: Forever; the report does not detail additional mechanical changes or exceptions.
- What next: PC Gamer does not specify further rollout details, timelines for additional adjustments, or whether the change applies to every dungeon mode or region, so those points are not yet confirmed.
What changed
PC Gamer reports that Blizzard altered experience point rules in World of Warcraft: Forever so that dungeon enemies that are trivial for any party member will no longer award experience to the party.
Limits
- The PC Gamer report does not enumerate which dungeon modes, specific encounters, regions, or editions of WoW: Forever are affected.
- PC Gamer does not provide a detailed technical description of how ‘trivial’ is determined or whether there are exceptions.
- No additional Blizzard statements, timelines for related changes, or follow-up measures are included in the PC Gamer piece.