World of Warcraft: Forever — Dungeon‑Mobs geben keine XP mehr, wenn sie für ein Partymitglied trivial sind
GG-Brief-Redaktion · KI-unterstützt, Quelle zugeordnet
PC Gamer berichtet, dass Blizzard World of Warcraft: Forever so geändert hat, dass Gegner in Dungeons keine Erfahrungspunkte mehr gewähren, wenn diese Gegner für irgendein Partymitglied trivial sind. Die Änderung soll verhindern, dass hochstufige Spieler niedrigstufige Charaktere in Dungeons boosten. PC Gamer veröffentlichte den Bericht am 14. November 2026. Der Artikel stellt die Änderung als Teil von Blizzards fortlaufenden Anpassungen an Erfahrungsbelohnungen in WoW: Forever dar.
- What happened: PC Gamer reported on 14 November 2026 that Blizzard updated World of Warcraft: Forever so dungeon mobs will no longer give experience if they are trivial for any member of the party.
- Why it matters: PC Gamer states the change prevents high-level players from being used to boost lower-level players’ experience gains in dungeons.
- Context: PC Gamer describes this adjustment as part of Blizzard’s continuing tweaks to experience rewards in WoW: Forever; the report does not detail additional mechanical changes or exceptions.
- What next: PC Gamer does not specify further rollout details, timelines for additional adjustments, or whether the change applies to every dungeon mode or region, so those points are not yet confirmed.
What changed
PC Gamer reports that Blizzard altered experience point rules in World of Warcraft: Forever so that dungeon enemies that are trivial for any party member will no longer award experience to the party.
Limits
- The PC Gamer report does not enumerate which dungeon modes, specific encounters, regions, or editions of WoW: Forever are affected.
- PC Gamer does not provide a detailed technical description of how ‘trivial’ is determined or whether there are exceptions.
- No additional Blizzard statements, timelines for related changes, or follow-up measures are included in the PC Gamer piece.