Dishonored 2 director Harvey Smith says he wants to honour sacred imsim texts and surprise fans
GG Brief Editorial Desk · AI-assisted, source attributed
PC Gamer reports that Dishonored 2 director Harvey Smith described a tension between meeting fan expectations and finding new ways to surprise them. Smith said he wants to “pay off those expectations” while also “exceed[ing] them,” and framed this as a personal creative tension. The comment was made in a feature published by PC Gamer on 14 November 2026. The article is presented as a feature interview/profile by Jeremy Peel.
- What happened: PC Gamer published a feature on 14 November 2026 reporting that Dishonored 2 director Harvey Smith said he wants to honour sacred imsim texts while also finding new ways to surprise fans.
- Why it matters: The piece highlights a stated creative tension from Smith—he reportedly wants both to meet established expectations and to go beyond them—which signals how he frames design priorities for Dishonored 2.
- Context: The report is a feature by Jeremy Peel on PC Gamer; the phrasing attributing the intent and tension comes from Smith as reported in that feature, not from independent verification.
- What next: The PC Gamer feature does not specify any concrete next steps, dates, or announcements related to changes in Dishonored 2; no further availability, release, or production details are confirmed in the cited article.