PC Gamer column asks readers about toughest RPG choices; mentions Mass Effect
GG Brief Editorial Desk · AI-assisted, source attributed
PC Gamer's 'Dungeon Master' column by Online Editor Fraser Brown, published 7 November 2026, asks readers what the toughest choice they've made in an RPG has been. The piece is part of PC Gamer's regular RPG column series and states that the column delves into PC gaming's RPG genre. Fraser Brown writes that the most agonising RPG choices are the really personal ones and uses Mass Effect as an example of a game that lets players determine the fate of the galaxy. The article includes prompts to "Join the conversation" and carries PC Gamer's usual affiliate disclosure.
- What happened: PC Gamer published a 'Dungeon Master' column by Online Editor Fraser Brown on 7 November 2026 asking readers to reflect on their toughest RPG choices.
- Why it matters: Fraser Brown wrote that the most agonising RPG dilemmas tend to be personal ones and cited Mass Effect as an example of a game that lets players determine the fate of the galaxy.
- Context: The piece is presented as PC Gamer's regular RPG column and is framed as a look into PC gaming's roleplaying genre.
- What next: The article invites readers to "Join the conversation," and the evidence does not state any planned follow-up or a compiled results piece.
What changed
PC Gamer ran a Dungeon Master column by Online Editor Fraser Brown titled "What's the toughest choice you've made in an RPG?" that invites readers to share difficult decisions from roleplaying games.
Availability
- Published on 7 November 2026 in PC Gamer's Dungeon Master column.
- The column is described as a regular PC Gamer RPG feature focused on PC gaming's roleplaying genre.
Limits
- The evidence shows the article asks readers to join the conversation but does not state any planned follow-up, reader-response compilation, or editorial next steps.
- The only specific game named in the excerpt is Mass Effect, which the author uses as an example; no broader claims about other games or community responses are made in the provided text.