Stranger Than Heaven will include optional in-game “cheats” to ease combat

GG Brief Editorial Desk · AI-assisted, source attributed

RGG Studio told IGN at Gamescom Asia x Thailand Game Show 2026 that its upcoming street-brawler Stranger Than Heaven will offer optional in-game assists described as “cheats” to make combat easier. IGN's hands-on reported the game uses a parry-based combat system described as demanding and requiring attention to attack animations and directions. IGN wrote that the optional assists are intended to let the game be “only as difficult as players want it to be.” IGN also contrasted Stranger Than Heaven’s combat with the comparatively carefree button-mashing combo systems in the studio’s previous titles such as Like a Dragon: Pirate Yakuza in Hawaii and Lost Judgment.

What changed

RGG Studio told IGN at Gamescom Asia x Thailand Game Show 2026 that its upcoming street-brawler Stranger Than Heaven will include optional in-game assists referred to in coverage as “cheats” to make combat easier.

Before and after

  • Before: IGN described the studio’s previous titles (cited examples include Like a Dragon: Pirate Yakuza in Hawaii and Lost Judgment) as featuring comparatively carefree button-mashing combo systems.
  • After: IGN’s hands-on by Michael Higham reported Stranger Than Heaven uses a parry-based combat system that the writer called demanding and said requires attention to attack animations and attack direction; the confirmed optional assists are intended to change how challenging that system feels to players.

Limits

  • The IGN report does not include a release date, platform availability, full details of the assist options, or how those assists interact with other game systems; those items remain unconfirmed in the cited coverage.