A Line Held Tight revealed as charcoal visual novel about 32nd-century miners' strike
GG Brief Editorial Desk · AI-assisted, source attributed
Rock Paper Shotgun reports A Line Held Tight is a charcoal-styled visual novel being developed by Humble Grove about a miners' strike set in the 32nd century. RPS describes the game as a mecha visual novel that foregrounds narrative choices and relationships during the strike. The player character is named The Canary and RPS notes Humble Grove is the studio behind No Longer Home. Rock Paper Shotgun's write-up does not include a release date, platforms, or further availability details.
- What happened: Rock Paper Shotgun reports Humble Grove is developing A Line Held Tight, described as a charcoal-styled, mecha visual novel about a miners' strike set in the 32nd century.
- Why it matters: RPS reports the game places narrative choices and relationships at the centre of play, emphasising decisions made throughout the strike.
- Context: RPS notes the playable protagonist is called The Canary and identifies Humble Grove as the studio behind No Longer Home.
- What next: RPS's article does not confirm a release date, platforms, or other availability details for A Line Held Tight.
What changed
Rock Paper Shotgun published a report introducing A Line Held Tight as a new project from Humble Grove. RPS characterises the upcoming title as a charcoal-styled, mecha visual novel focused on a 32nd-century miners' strike and on choices around relationships during that strike.
Limits
Rock Paper Shotgun's report does not provide a release date, platforms, pricing, or further gameplay specifics. Additional development, distribution, and availability information has not been confirmed in the RPS article.