Polygon: tank controls make eight classic PlayStation adventure games barely playable

GG Brief Editorial Desk · AI-assisted, source attributed

Polygon reports that eight classic PlayStation adventure games are ‘‘barely playable’’ today because their use of tank controls hampers movement and precision. Polygon explains tank controls as a scheme where pressing up moves a character forward in the direction they face and left/right rotate them, while the stick alone cannot sidestep or turn on a dime. The outlet says that control schemes that are manageable in narrow spaces become problematic when players must sneak past guards, line up shots, or time leaps across pits. Polygon frames the list as an observation about how those legacy control systems affect play today.

What changed

Polygon published a feature listing eight classic PlayStation adventure games it considers ‘‘barely playable’’ today, attributing the playability problems to the use of tank controls.

Before and after

  • Tank controls (as described by Polygon): pressing up moves the character forward in whatever direction they are facing; pressing left or right rotates the character. The control stick alone, Polygon notes, cannot be used to sidestep or turn quickly.
  • Polygon says that while that scheme can work in a simple hallway, it creates difficulty in gameplay moments that require precision—examples given include sneaking past guards, lining up a shot, or timing a leap across a pit.

Limits

  • Polygon’s piece identifies the tally as eight classic PlayStation adventure games but the article excerpt does not list which specific titles or platforms are included.
  • Polygon does not report any confirmed patches, remasters, or control updates for those games in the excerpt provided.