gaming

From skull‑cracker to safecracker: 40‑hour no‑kill Dishonored 2 run

A PC Gamer feature recounts one player’s switch from lethal chaos to strict stealth in Dishonored 2. After learning the consequences of killing in the first game, the writer attempted a no‑kill, no‑detection run and succeeded after about 40 hours. The Clockwork Mansion and the Kirin Jindosh encounter were the toughest moments, resolved non‑lethally.