Silent Hill studio Bloober Team vows to keep producing physical releases
GG Brief Editorial Desk · AI-assisted, source attributed
IGN reported that Bloober Team’s CEO Piotr Babieno told GamesRadar the studio wants to continue making physical versions of its Silent Hill games "for as long as possible." Babieno framed the stance around an appreciation for physical media and collectibles and argued the limits of visual/audio fidelity improvements. He also cited statistics showing most players use hardware that is five to seven years old or older. IGN's report links the comment to Bloober Team as the developer of the Silent Hill 2 remake and an in-development original Silent Hill remake.
- What happened: IGN reported that Bloober Team CEO Piotr Babieno told GamesRadar the studio intends to keep producing physical versions of its Silent Hill games "for as long as possible."
- Why it matters: Babieno said the studio values physical media and collectibles and suggested further technical fidelity gains (higher resolution, lighting) may not make games more engaging, per IGN's summary of his remarks.
- Context: IGN noted Babieno made the comments while identified as CEO of the studio behind the Silent Hill 2 remake and an in-development original Silent Hill remake, and he referenced stats that the majority of players are on hardware five to seven years old or older.
- What next: IGN's report does not specify which Silent Hill titles will receive physical editions, nor does it give timelines or confirm availability for specific platforms or releases.