Castlevania: Belmont's Curse is highest-rated entry since 2005, in top five
GG Brief Editorial Desk · AI-assisted, source attributed
TheGamer reports Castlevania: Belmont's Curse is the highest-rated Castlevania game since 2005 and ranks among the five highest-rated entries in the series. TheGamer says reviews are in for Belmont’s Curse and that those reviews produced the cited rankings. The outlet also notes Belmont’s Curse is the series’ first mainline entry in well over a decade. The story was written by Josh Coulson and published on October 13, 2026.
- What happened: TheGamer reports that reviews place Castlevania: Belmont's Curse as the highest-rated Castlevania game since 2005 and among the five highest-rated games in the franchise's history.
- Why it matters: TheGamer notes Belmont's Curse is the first mainline Castlevania entry in well over a decade, making the reported high critical placement significant for this particular release.
- Context: The piece was authored by Josh Coulson and published by TheGamer on October 13, 2026; the article frames its conclusions around review coverage for Belmont’s Curse.
- What next: TheGamer's article does not provide sales figures, player metrics, award results, or longer-term assessments, and it does not confirm further commercial or post-launch outcomes.
What changed
TheGamer reports that critical reviews for Castlevania: Belmont's Curse place the game as the highest-rated Castlevania release since 2005 and within the top five highest-rated entries across the series. The outlet states those assessments come from the body of reviews that have been published for the title.
Before and after
- Before: Castlevania had not seen a mainline entry in well over a decade, according to TheGamer.
- After: Belmont's Curse, as reported, now occupies a top-five position among series entries and is the highest-rated since 2005.
Timeline
- Article publication: Josh Coulson’s report appeared on TheGamer on October 13, 2026.
Limits
- TheGamer's coverage focuses on review-based rankings and does not include sales numbers, player counts, award outcomes, or extended post-launch performance. These items are not confirmed by the article.