Final Fantasy VII Revelation preview shows linear Chapter 1, boss fight and new Materia leveling
GG Brief Editorial Desk · AI-assisted, source attributed
IGN reported a hands-on preview of Final Fantasy VII Revelation that covered an early Chapter 1 slice, including a boss fight and a largely linear, story-focused path through the North Crater. The preview said Materia in Revelation has a new way to level up. IGN described the demo’s difficulty as “a bit lacking,” while noting this was the first chapter shown. The article also stated the game is “about six months out” and contrasted this preview with earlier ones that emphasized open-world Highwind segments.
- What happened: IGN played an early Chapter 1 demo of Final Fantasy VII Revelation that opened when the party arrives at the North Crater, showed a linear path toward the center, and included a boss fight, and the preview reported that Materia gains a new leveling method.
- Why it matters: IGN framed these elements as gameplay changes or emphases — a shift toward more linear, story-intense sections in this slice and a change to Materia progression — and reported the demo’s difficulty felt low for the content shown.
- Context: IGN said previous Revelation previews concentrated on open-world Highwind exploration, and the piece noted the full game is “about six months out” while adding that the first chapter of the remake trilogy released about six years earlier.
- What next: IGN’s preview covered only an early Chapter 1 segment and did not confirm a release date, whether the Materia changes apply across the whole game, or if the demo’s difficulty reflects the final game experience.
What changed
- IGN’s hands-on examined an early Chapter 1 segment set at the North Crater that follows a linear route to the center and features a boss encounter.
- The preview reported that Materia in Final Fantasy VII Revelation has a new way to level up.
- IGN described the demo’s difficulty as “a bit lacking,” noting the content shown was the opening chapter.
Availability
- IGN wrote the game is “about six months out” but did not provide a specific release date in the preview.
Before and after
- Earlier previews of Revelation concentrated on flying and open-world exploration aboard the Highwind; this IGN preview focused on more linear, story-driven sections of Chapter 1.
Limits
- The impressions come from a single early Chapter 1 demo; IGN did not confirm that the Materia change or the demo’s difficulty will represent the entire game.