Minecraft: Bane of Arthropods adds +2.5 damage vs Arthropod mobs and Slowness IV
GG Brief Editorial Desk · AI-assisted, source attributed
Esports.net reports that the Bane of Arthropods enchantment in Minecraft increases damage to Arthropod mobs by 2.5 and applies Slowness IV. The enchantment can be added to swords and axes and deals the extra 2.5 damage on top of the weapon’s base damage, Esports.net says. Esports.net also reports the Slowness IV effect lasts for a random duration that grows with enchantment level, with Bane of Arthropods V able to inflict Slowness IV for up to 3.5 seconds. Esports.net describes Bane of Arthropods as a commonly found enchantment that most players do not prioritize.
- What happened: Esports.net reports Bane of Arthropods is a Minecraft enchantment for swords and axes that adds 2.5 extra damage against Arthropod mobs and applies Slowness IV.
- Why it matters: As reported by Esports.net, the effect targets only Arthropod mobs and combines a fixed damage boost with a Slowness IV status, which confines its damage/utility to those mob types.
- Context: Esports.net notes the enchantment is one of the more common finds in the world but says most players do not prioritize it.
- What next: Esports.net does not report any announced changes, dates, or future plans for the Bane of Arthropods enchantment.
What changed
- According to Esports.net, Bane of Arthropods is an enchantment that can be applied to swords and axes to increase damage against Arthropod mobs by 2.5, added on top of the weapon’s normal damage. The enchantment also inflicts Slowness IV on affected Arthropod enemies.
Before and after
- Esports.net reports that the Slowness IV duration is random and increases with enchantment level; at Bane of Arthropods V the Slowness IV effect can last for up to 3.5 seconds.
Limits
- Esports.net describes the Slowness IV duration as random and increasing by level but does not provide a full per-level duration breakdown or the exact random mechanics. Esports.net also reports the enchantment is common in the wild but is typically deprioritized by players.