PC Gamer: X-Men videogames should focus on a Xavier Institute management sim

GG Brief Editorial Desk · AI-assisted, source attributed

PC Gamer writer Lincoln Carpenter argued that X-Men videogames are being thought about incorrectly and proposed that publishers greenlight a Xavier Institute for Higher Learning management simulation. Carpenter wrote that recent discourse around Wolverine is widespread but that the core issue is not that a Wolverine game was merely adequate. He suggested that a management-style approach — even calling out the Two Point Museum developers as a good fit — would better address what he sees as the franchise's unmet potential. The piece was published on 22 September 2026 on PC Gamer.

What changed

Lincoln Carpenter published an opinion on 22 September 2026 in PC Gamer arguing that the current approach to X-Men videogames is mistaken and that a management simulation set at the Xavier Institute for Higher Learning would better serve the property. The article singled out ongoing discourse about Wolverine and reframed the perceived problem as the lack of a school-management concept rather than the quality of any recent Wolverine game.

Limits

The piece is an editorial suggestion: PC Gamer does not report any announced X-Men management game, any developer commitment, or that a studio has been greenlit to make such a title. The recommendation that Two Point Museum's developers would suit the project is presented as the author's opinion rather than news of a collaboration.