The Blood of Dawnwalker will add an easier Story mode, director says

GG Brief Editorial Desk · AI-assisted, source attributed

PC Gamer reports that Konrad Tomaszkiewicz, game director of The Blood of Dawnwalker, said (via Eurogamer) the team will introduce an additional, easier Story mode. Tomaszkiewicz said the existing Story mode will be repositioned as a more challenging option—he suggested calling it "Demanding"—and the new Story mode will be aimed at players who "don't want to experience the combat." PC Gamer's piece raises the question of whether this change equates to a combat-skip option but does not confirm that any combat-skip feature will be added or when the new mode will arrive.

What changed

  • PC Gamer reports that Konrad Tomaszkiewicz, the game director of The Blood of Dawnwalker, said (via Eurogamer) the developers will add an additional, easier Story mode to the game.

Before and after

  • Before: Tomaszkiewicz said the current Story mode will be repositioned as a more challenging option and he suggested calling it "Demanding."
  • After: The planned new Story mode will be even easier and targeted at players who do not want to engage with the game's combat, according to the quoted remarks.

Availability

  • The PC Gamer report does not specify a release date, platform rollout, or when the new mode will be made available.

Limits

  • PC Gamer raises whether this change amounts to a combat-skip feature, but the report does not confirm that an explicit combat-skip option will be implemented.