Wardogs CEO says he won't hire developers who refuse mandatory crunch
GG Brief Editorial Desk · AI-assisted, source attributed
PC Gamer reports Bulkhead Interactive CEO Joe Brammer said he will not hire developers who are unwilling to accept mandatory crunch. The comments were made during an episode of The Game Business Show, as covered by Game Developer, where Brammer acknowledged that crunch happens at Bulkhead. PC Gamer says the stance has drawn criticism from industry colleagues and is being viewed as controversial. PC Gamer did not report any announced changes to Bulkhead's formal hiring policy.
- What happened: PC Gamer reports Bulkhead CEO Joe Brammer said crunch occurs at the studio and candidates who are not comfortable with crunch are unlikely to be hired.
- Why it matters: PC Gamer says the comments have attracted criticism from industry colleagues and touch on ongoing debates about crunch and studio work culture.
- Context: PC Gamer reports the remarks came during an episode of The Game Business Show (coverage noted by Game Developer), in which Brammer discussed Bulkhead's journey and work practices.
- What next: PC Gamer did not report whether Bulkhead will formalize this stance, change hiring practices, or take steps in response to the criticism.
What changed
PC Gamer reports that Bulkhead Interactive CEO Joe Brammer stated on The Game Business Show that crunch happens at the studio and that applicants who object to crunch are unlikely to be hired. The article frames the comment as part of a broader conversation about Bulkhead's development journey and workplace culture.
Limits
PC Gamer's report notes the remark drew criticism from industry colleagues but does not present any announced policy changes, formal hiring rules, or internal documents confirming a permanent hiring policy. The coverage also references Game Developer's report of the same interview; no further corroborating details about specific hiring decisions or timelines are provided in PC Gamer's article.