Entropy blends Fallout-style called shots, Mordheim tactics and JRPG polish
GG Brief Editorial Desk · AI-assisted, source attributed
Entropy is an early access post‑apocalyptic RPG from the team behind Dread Delusion. It pairs JRPG‑inflected presentation likened to Final Fantasy X and Lost Odyssey with tactical systems such as large party battles, permadeath and locational damage. The design also borrows Fallout‑style called shots and tactics associated with the Warhammer spinoff Mordheim, yielding a hybrid of turn‑based tactics and PC‑style reactive storytelling. Its storytelling and reactivity are described as leaning more toward PC RPG traditions than classic PS2 JRPGs.
- What happened: Entropy is currently in early access and combines JRPG presentation with tactical mechanics including large party battles, permadeath, locational damage, Fallout‑style called shots and Mordheim‑inspired tactics.
- Why it matters: By pairing JRPG aesthetics with PC‑oriented reactivity and turn‑based tactical systems, the game departs from the developer's prior first‑person RPG homage and explores a distinct hybrid design.
- Context: The developer previously made Dread Delusion, an homage to King's Field and The Elder Scrolls; Entropy emphasizes reactive storytelling and a feel that reviewers compare to PC RPGs rather than PS2 JRPGs.
- What next: The evidence does not confirm a full release date, roadmap or final feature set beyond its current early access status.