Resident Evil movie adapts RE4 and RE7 camera perspective and pacing

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Director Zach Cregger says the upcoming Resident Evil film borrows the games' visual language, using third-person and first-person camera ideas to shape its cinematography. He choreographed scenes to emulate gameplay perspective and to 'train' viewers as they follow Bryan, played by Austin Abrams, through the film. Cregger cites Resident Evil 7 for the depiction of an ordinary person under extreme stress and Resident Evil 4 for the film's set-piece rhythm; the movie releases later this month.