Hour-long Gamescom preview shows Total War: Warhammer 40,000 delivers tactical depth
GG Brief Editorial Desk · AI-assisted, source attributed
A one-hour preview build at Gamescom let a player run a tutorial, a campaign slice and a large late-game battle. Small Ultramarine forces and late-game engagements both highlighted the game’s scale and tactical variety. Units use multiple wargear options—such as grenades and grenade launchers—so small squads can punch above their weight and adapt to enemies like orks. The preview showed Intercessors working effectively from cover with ranged fire and holding their own in melee, underscoring a different feel from previous Total War entries.
- Preview session included a tutorial that starts with only a few Ultramarine units, a short campaign segment, and a massive late-game battle.
- Small Ultramarine armies felt as powerful and versatile as standard full-featured Total War armies due to unit customization.
- Units offer multiple wargear options; grenades and grenade launchers were used to create large gaps in ork charges.
- Intercessors performed well both firing from cover and in close-quarters melee, illustrating varied tactical choices against orks.