GTA 6 26-minute gameplay on PS5 runs ~30 fps; PC build could enable higher framerates and full RT
GG Brief Editorial Desk · AI-assisted, source attributed
Rockstar released 26 minutes of GTA 6 gameplay and cutscenes captured on PlayStation 5. The PS5 build runs at roughly 30 frames per second and shows detailed shadows, reflections and varied lighting that appear to be traditionally rendered rather than full real-time ray tracing. Because current high-end PC hardware outperforms the seven-year-old PS5, a PC version could deliver higher framerates, fuller ray tracing and additional graphical features, although modern top-tier PC components remain costly.
- Released footage runs 26 minutes and includes extended gameplay and cutscenes captured on a PlayStation 5.
- The PS5 footage runs at about 30 fps and displays detailed hard shadows, fluorescent lighting, sunlit scenes and surface reflections.
- Reflections and lighting in several scenes look to be rendered with traditional techniques rather than full real-time ray tracing, suggesting limited RT on the PS5 build.
- Top-tier PC hardware currently outperforms the PS5, indicating a PC release could offer higher framerates, full ray tracing and other visual enhancements, but high-end PC components are expensive.