Riot winds down 2XKO after mass layoffs, raising concerns for its upcoming MMO
GG Brief Editorial Desk · AI-assisted, source attributed
Riot Games is winding down development and shutting 2XKO less than a year after the game’s beta and after major staff cuts. The company laid off roughly 80 developers less than three weeks after 2XKO’s release, including prominent fighting-game lead Patrick Miller, and said 2XKO was earning only a fraction of what would be needed for sustainability. Because MMOs are expensive to develop and require long-term live support to become profitable, the rapid cuts to 2XKO underscore risks for Riot’s planned MMO.
- Riot announced it is winding down development of 2XKO and will close the game.
- Riot laid off roughly 80 developers less than three weeks after 2XKO’s release; layoffs included fighting-game lead Patrick Miller.
- Riot stated 2XKO was generating "only a fraction of what it would take to trend toward sustainability."
- MMOs require lengthy, costly development and sustained live support to reach profitability; rapid project shutdowns create a risk to Riot’s upcoming MMO plans.