gaming
18-minute Silent Hill: Townfall gameplay shows protagonist using revolver in Scottish town
An 18-minute extended gameplay trailer for Silent Hill: Townfall follows protagonist Simon Ordell as he explores the abandoned, increasingly hostile town of St. Amelia and fights grotesque monsters. The playthrough shows Ordell using a revolver to quickly dispatch enemies, a departure from recent Silent Hill entries that removed firearms. Townfall is set a year before a handgun ban in a small Scottish town, making the presence and sourcing of firearms notable and likely to affect the series' traditional close-quarters tension.
- An 18-minute extended cut of gameplay features Simon Ordell wandering abandoned St. Amelia and confronting grotesque monsters.
- Ordell is shown using a revolver that can kill monsters quickly, marking a clear instance of ranged firearms in Townfall.
- The game is set a year before a handgun ban in a small Scottish town, so readily available guns in apartments would be uncommon.
- Including firearms shifts combat toward ranged engagements and resource-based fear rather than the close-quarters, melee-driven tension Silent Hill is known for; only a few horror games (for example, Amnesia: The Bunker) manage to keep sustained terror with guns.