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Original Halo art director criticizes remake's shiny, 'toy-like' Halo rings

Marcus Lehto, art director on Halo: Combat Evolved and its two sequels, publicly criticized the Halo rings in Halo: Campaign Evolved for looking like shiny, recently built metal rather than ancient, weathered structures. He singled out the main menu ring as 'offensive,' saying it lacks microdetail, scale and the battered look expected after millennia of war, Flood outbreaks, repairs and collisions. Lehto also praised the remake's movement, cinematics, visuals and lighting and previously called the game 'genuine' and 'gorgeous' in 2025. His views carry weight with fans because he helped define Halo's original visual identity and could influence community reaction to the Unreal Engine 5 remake.