playstation
Marvel’s Wolverine on PS5: 60 FPS with Ray Tracing in Performance Mode
Insomniac Games confirmed Marvel’s Wolverine will run at 60 frames per second with ray tracing enabled by default in Performance Mode on the base PS5. The studio revealed the detail during Aug. 13 hands-on previews and an IGN interview and said it built the game from the start around a smooth, responsive combat experience. This configuration indicates Insomniac is prioritizing both high frame-rate and ray-traced visuals to support the game’s combat focus.
- Performance Mode on the standard PS5 targets 60 FPS while keeping ray tracing enabled by default.
- Insomniac disclosed the Performance Mode details during Aug. 13 hands-on previews and an IGN interview.
- The game was designed from the outset to prioritize smooth, responsive combat as a core experience.
- The confirmed setting applies to the base/standard PS5 hardware rather than only upgraded console variants.