fps
Control Resonant drops parry mechanic; Remedy prioritizes fast-paced offense
Control Resonant, Remedy Entertainment’s action-RPG follow-up to Control, will not include a parry mechanic. Game director Mikael Kasurinen said parrying was prototyped but removed because it slowed combat and encouraged waiting rather than aggressive play; Remedy describes the design as 'offense is the best defense.' The game features the transformable Aberrant weapon with modes like dual blades for quick attacks and a massive hammer to break defenses. Control Resonant launches September 24, and the PS5 digital deluxe edition ($70) grants 48 hours of early access for preorders.
- No parry mechanic will be present in Control Resonant; Remedy removed the feature to maintain faster, more offensive-focused combat.
- Parrying was prototyped but caused players to wait for enemy moves, which conflicted with the intended combat pace.
- The Aberrant weapon is transformable, offering quick dual-blade attacks and a heavy hammer mode to smash defenses.
- Control Resonant releases on September 24; PS5 digital deluxe preorders cost $70 and unlock 48 hours of early access.