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Thief designer Randy Smith: immersive sims are too niche for AAA economics

Randy Smith, a veteran designer on Thief, System Shock 2 and other immersive sims, says the genre's audience is too small to justify the rising AAA budgets studios are chasing. He argues immersive sims are being forced to compete with blockbuster shooters and open-world games, driving up costs and expectations. That mismatch has contributed to commercial failures and studio shutdowns, including Arkane Austin in 2024, and pressure on Arkane Lyon despite French labour protections.