gaming
Devs say Suicide Squad's troubled development nearly drove them from industry
Two Rocksteady developers told Bloomberg that working on Suicide Squad: Kill the Justice League was highly stressful and demoralizing. Delays and commercial pressure to make the game replayable increased costs and tightened deadlines. The project later reportedly cost Warner Bros. about $200 million.
- Developers reported long hours, burnout and low morale
- Delays compounded pressure and costs
- Corporate focus on replayability limited creative work
- Project reportedly cost Warner Bros. ~$200 million