rpg

2007 Demon's Souls prototype shows first-person mode and different camera

Lance McDonald released an internal Demon's Souls showcase that includes a PowerPoint deck and a roughly two-minute gameplay trailer shown at Sony's Gameshare 4 in May 2007, nearly two years before the game's Japanese launch. The footage contains brief first-person sequences and a third-person camera locked behind the player, a clear departure from the final game's free-rotating, lock-on camera that defines Souls combat. The demo also presents an early tutorial area, the Vanguard Demon in a near-final arena, a Dragon God arena set in an open volcanic crater, and enemies absent from the retail release such as bipedal snake men.