gaming
Big Walk patch boosts quiet mics but keeps short-range proximity chat
Developer House House released a patch that raises volume for players with quiet microphone setups, making voices louder at close and medium distances. The update does not increase how far voices carry or add separate voice/background audio sliders, preserving the game's short-range proximity chat design. This matters because limited voice range is a deliberate puzzle mechanic that forces players to use radios, arm signals, notes and signs to coordinate.
- Patch raises overall volume for quiet microphone setups, improving audibility up close and at medium range
- Patch does not change voice drop-off distance or add separate voice/background audio level controls
- Proximity-limited voice chat remains a core gameplay mechanic that shapes puzzle and coordination dynamics
- House House describes the update as the single most important fix for voice volume and will consider any further changes cautiously because it is a very small team