gaming

WoW will make world bosses queueable lairs with scaling up to 15–25 players in patch 12.1

World of Warcraft will convert open-world bosses into "lair" encounters in patch 12.1, Curse of Ula'tek. Lair bosses will act like one-boss delves, support scaling difficulties up to 15–25 player Mythic, and be queueable like dungeons. The change targets longstanding problems—frequent zerg kills and server-hopping—and aims to restore more tactical, coordinated boss mechanics.