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Halo: Campaign Evolved posts slow PS5 launch, ~452K PS5 sales and ~$28M revenue
Halo: Campaign Evolved is the first Halo release on PlayStation but has posted a notably slow start on PS5. It has sold an estimated 351,000 copies on PS5 in July and about 452,000 on PS5 to date, generating nearly $28 million, compared with roughly 212,000 copies on Steam and about 900,000 on Xbox across console and PC. Priced at $50, lacking multiplayer, and offering three new prequel missions, the remake’s performance highlights weaker demand on PlayStation and raises questions about Halo’s commercial momentum relative to earlier peaks and major ports like Black Ops 1 and 2.
- PS5 sales estimated at 351,000 in July and 452,000 cumulative, bringing nearly $28 million in revenue.
- Other platform totals: about 212,000 units on Steam and roughly 900,000 units on Xbox across console and PC.
- Retail price set at $50; the release is single-player only but adds three new prequel missions via the Operation Meteorite arc.
- Call of Duty: Black Ops 1 and 2 PlayStation ports sold over 11 million copies combined and generated hundreds of millions, underscoring the remake’s comparatively weak PS5 performance and prompting concern about Halo’s franchise trajectory; additional Halo titles, including a live-service-style project, remain in development.