rpg
Swords of Legends trailer shows UE5 Chinese action sequel, raises RPG concerns
A Summer Game Fest trailer for Swords of Legends highlights a lavish Unreal Engine 5 boss fight and heavy action focus. The game is a sequel to Gujian 3 (2018) in a series that moved from turn-based RPG roots toward action combat. The writer played the build, praised its visuals and folklore-inspired design but worried it sidelines the character-driven RPG depth that defined earlier Gujian entries. The reaction matters because the author sees Black Myth Wukong’s success shaping big-budget Chinese games toward spectacle over traditional RPG elements.
- Trailer shown at Summer Game Fest features a boss fight against a flying magician whose body is an ornate rug.
- Swords of Legends is built in Unreal Engine 5 and draws on Chinese mythology and folklore for its visuals and encounters.
- The title is a direct sequel to Gujian 3 (2018); the Gujian series began as turn-based, Final Fantasy–style RPGs and has shifted toward action combat with each sequel.
- The writer found the game visually impressive but less focused on the character-driven storytelling and party-based depth that characterized earlier Gujian entries, expressing concern that Black Myth Wukong’s influence is pushing new Chinese blockbusters toward action-first design.